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	<title>Comments on: Making It Look Great 6</title>
	<atom:link href="http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/</link>
	<description>Motion graphic design and production. Adobe After Effects and Cinema 4D tutorials, tips and training.</description>
	<lastBuildDate>Wed, 10 Mar 2010 09:48:01 +0000</lastBuildDate>
	
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		<item>
		<title>By: John Dickinson</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-28290</link>
		<dc:creator>John Dickinson</dc:creator>
		<pubDate>Tue, 23 Feb 2010 03:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-28290</guid>
		<description>Hi Madmonk, if you could send the file and include your purchase email address, we&#039;ll take a look.</description>
		<content:encoded><![CDATA[<p>Hi Madmonk, if you could send the file and include your purchase email address, we&#8217;ll take a look.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: madmonk</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-27362</link>
		<dc:creator>madmonk</dc:creator>
		<pubDate>Sat, 20 Feb 2010 14:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-27362</guid>
		<description>Hi there, I&#039;m baking the texture from the soccerball but I&#039;m running into a problem since C4D it&#039;s not bakin it correctly it just gives me a black psd! I can&#039;t go on now...what can be the problem? I&#039;ve doublechecked everything!

I&#039;m on C4D 11.5 and Windows 7

Thanks.</description>
		<content:encoded><![CDATA[<p>Hi there, I&#8217;m baking the texture from the soccerball but I&#8217;m running into a problem since C4D it&#8217;s not bakin it correctly it just gives me a black psd! I can&#8217;t go on now&#8230;what can be the problem? I&#8217;ve doublechecked everything!</p>
<p>I&#8217;m on C4D 11.5 and Windows 7</p>
<p>Thanks.</p>
]]></content:encoded>
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	<item>
		<title>By: Making It Look Great 6 and 7 – Value Bundle &#124; Motionworks</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-24149</link>
		<dc:creator>Making It Look Great 6 and 7 – Value Bundle &#124; Motionworks</dc:creator>
		<pubDate>Fri, 12 Feb 2010 00:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-24149</guid>
		<description>[...] Learn more about Making It Look Great 6 [...]</description>
		<content:encoded><![CDATA[<p>[...] Learn more about Making It Look Great 6 [...]</p>
]]></content:encoded>
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	<item>
		<title>By: John Dickinson</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-23195</link>
		<dc:creator>John Dickinson</dc:creator>
		<pubDate>Mon, 25 Jan 2010 20:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-23195</guid>
		<description>Hi Anup, you can purchase MILG6 right here on Motionworks: http://www.motionworks.com.au/category/makingitlookgreat/  Best wishes, John.</description>
		<content:encoded><![CDATA[<p>Hi Anup, you can purchase MILG6 right here on Motionworks: <a href="http://www.motionworks.com.au/category/makingitlookgreat/" rel="nofollow">http://www.motionworks.com.au/category/makingitlookgreat/</a>  Best wishes, John.</p>
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		<title>By: Anup Burande</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-23172</link>
		<dc:creator>Anup Burande</dc:creator>
		<pubDate>Mon, 25 Jan 2010 14:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-23172</guid>
		<description>thanks super star you are
but how to Purchase....</description>
		<content:encoded><![CDATA[<p>thanks super star you are<br />
but how to Purchase&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim Clapham in 3D World &#124; Motionworks</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-22752</link>
		<dc:creator>Tim Clapham in 3D World &#124; Motionworks</dc:creator>
		<pubDate>Wed, 20 Jan 2010 22:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-22752</guid>
		<description>[...] MILG 6 and 7 host Tim Clapham recently completed a beautiful animation for 3D World magazine, created using Cinema4D and Adobe After Effects. The even cooler news is Tim recorded a massive tutorial. [...]</description>
		<content:encoded><![CDATA[<p>[...] MILG 6 and 7 host Tim Clapham recently completed a beautiful animation for 3D World magazine, created using Cinema4D and Adobe After Effects. The even cooler news is Tim recorded a massive tutorial. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim Clapham teams up with Umeric &#124; Motionworks</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-12939</link>
		<dc:creator>Tim Clapham teams up with Umeric &#124; Motionworks</dc:creator>
		<pubDate>Mon, 21 Sep 2009 22:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-12939</guid>
		<description>[...] spot by Umeric (assisted by Making It Look Great 6 author, Tim [...]</description>
		<content:encoded><![CDATA[<p>[...] spot by Umeric (assisted by Making It Look Great 6 author, Tim [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim Clapham in Form &#124; Unplugged</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-12450</link>
		<dc:creator>Tim Clapham in Form &#124; Unplugged</dc:creator>
		<pubDate>Sun, 13 Sep 2009 02:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-12450</guid>
		<description>[...] Giant TV has a new tutorial by Making It Look Great 6 host Tim Clapham, on using Trapcode Form to create 3D text. Use the code [...]</description>
		<content:encoded><![CDATA[<p>[...] Giant TV has a new tutorial by Making It Look Great 6 host Tim Clapham, on using Trapcode Form to create 3D text. Use the code [...]</p>
]]></content:encoded>
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	<item>
		<title>By: 5 Second Projects : Old Video Games &#124; Yimbo</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-12149</link>
		<dc:creator>5 Second Projects : Old Video Games &#124; Yimbo</dc:creator>
		<pubDate>Wed, 09 Sep 2009 19:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-12149</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: Steven Jenkins</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-11882</link>
		<dc:creator>Steven Jenkins</dc:creator>
		<pubDate>Sat, 05 Sep 2009 02:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-11882</guid>
		<description>I cached about 90 frames. No viewport optimization. It took about 15 minutes to bake and added about 900 megs of disk space. I&#039;m in C4D 10.5, Leopard, Macbook Pro 2.2 ghz with 4 gb ram. Viewport speed didn&#039;t improve much. Render prep time improved somewhat. One frame without cache gave a time of over 2 min.; after caching took about 1 min 30 secs. I&#039;m playing with the 11.5 demo to see what effect render instances has.</description>
		<content:encoded><![CDATA[<p>I cached about 90 frames. No viewport optimization. It took about 15 minutes to bake and added about 900 megs of disk space. I&#8217;m in C4D 10.5, Leopard, Macbook Pro 2.2 ghz with 4 gb ram. Viewport speed didn&#8217;t improve much. Render prep time improved somewhat. One frame without cache gave a time of over 2 min.; after caching took about 1 min 30 secs. I&#8217;m playing with the 11.5 demo to see what effect render instances has.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Dickinson</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-11872</link>
		<dc:creator>John Dickinson</dc:creator>
		<pubDate>Sat, 05 Sep 2009 01:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-11872</guid>
		<description>Hey Steven, that sounds interesting. Can you let us know when you&#039;ve given it a try and tell us how it went? Best, John.</description>
		<content:encoded><![CDATA[<p>Hey Steven, that sounds interesting. Can you let us know when you&#8217;ve given it a try and tell us how it went? Best, John.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steven Jenkins</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-11841</link>
		<dc:creator>Steven Jenkins</dc:creator>
		<pubDate>Fri, 04 Sep 2009 18:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-11841</guid>
		<description>Hi,

I love your tutorial so far, I&#039;ve been using C4D and AE awhile  but I am learning some great tips along the way that I couldn&#039;t figure out, such as phong angle. Hey, I was reading the C4D manual and it says anytime the viewport gets slow to use the Mograph cache tag and bake. Could this help in this tutorial? I&#039;m going to try it because I&#039;m too excited to wait for the answer!</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I love your tutorial so far, I&#8217;ve been using C4D and AE awhile  but I am learning some great tips along the way that I couldn&#8217;t figure out, such as phong angle. Hey, I was reading the C4D manual and it says anytime the viewport gets slow to use the Mograph cache tag and bake. Could this help in this tutorial? I&#8217;m going to try it because I&#8217;m too excited to wait for the answer!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brady</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-11202</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Fri, 28 Aug 2009 04:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-11202</guid>
		<description>Anyone know where i can find a good tutorial on ambient occlusion in cinema 4d??</description>
		<content:encoded><![CDATA[<p>Anyone know where i can find a good tutorial on ambient occlusion in cinema 4d??</p>
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	<item>
		<title>By: Tim Clapham</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-10874</link>
		<dc:creator>Tim Clapham</dc:creator>
		<pubDate>Tue, 25 Aug 2009 00:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-10874</guid>
		<description>Hi

I am using a Mac Pro 2 x 3ghz dual processor.  So your machine is quicker and newer than mine. Are you sure that all your settings are the same at this point.  If you have all the cylinder clones visible when you render it will take a lot longer.</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I am using a Mac Pro 2 x 3ghz dual processor.  So your machine is quicker and newer than mine. Are you sure that all your settings are the same at this point.  If you have all the cylinder clones visible when you render it will take a lot longer.</p>
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	</item>
	<item>
		<title>By: Brady</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-10863</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Mon, 24 Aug 2009 21:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-10863</guid>
		<description>Im just curious what type of machine you are using. As I am following your tutorial, which is awesome by the way, I am noticing that my render times are considerably longer, and I just bought this machine... a mac pro 8 core, with 2 quad core xeon Nehelem processors running at 2.26...exammple your render time in tutorial 6_05, took you 25 seconds, and took me 40..???
thanks</description>
		<content:encoded><![CDATA[<p>Im just curious what type of machine you are using. As I am following your tutorial, which is awesome by the way, I am noticing that my render times are considerably longer, and I just bought this machine&#8230; a mac pro 8 core, with 2 quad core xeon Nehelem processors running at 2.26&#8230;exammple your render time in tutorial 6_05, took you 25 seconds, and took me 40..???<br />
thanks</p>
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		<title>By: Tim Clapham</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-10773</link>
		<dc:creator>Tim Clapham</dc:creator>
		<pubDate>Sun, 23 Aug 2009 00:00:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-10773</guid>
		<description>For those of you that have the same problem as Jonathan above, you need to select the Sphere with the Tile Shader Material.  This has a compositing tag. In the compositing tag, uncheck Seen By Reflection.  Then on the Sky object, make sure that Seen By Transparency is unchecked.  This should solve the problem for you.  Sorry but I seem to have omitted this step from the tutorial.

@Brady - the number of cylinders is extremely high.  Make sure you have set the cylinders to only 1 height segment and 6 rotation segments. I also cover in the tutorial how to optimise the scene so that play back can be resumed.

Hope that helps guys.

cheers
Tim</description>
		<content:encoded><![CDATA[<p>For those of you that have the same problem as Jonathan above, you need to select the Sphere with the Tile Shader Material.  This has a compositing tag. In the compositing tag, uncheck Seen By Reflection.  Then on the Sky object, make sure that Seen By Transparency is unchecked.  This should solve the problem for you.  Sorry but I seem to have omitted this step from the tutorial.</p>
<p>@Brady &#8211; the number of cylinders is extremely high.  Make sure you have set the cylinders to only 1 height segment and 6 rotation segments. I also cover in the tutorial how to optimise the scene so that play back can be resumed.</p>
<p>Hope that helps guys.</p>
<p>cheers<br />
Tim</p>
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		<title>By: Brady</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-10763</link>
		<dc:creator>Brady</dc:creator>
		<pubDate>Sat, 22 Aug 2009 18:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-10763</guid>
		<description>Hi I just got this tutorial, and I just have a quick question, When I applied the cloner to the globe and add the cylinders to the globe, my computer almost stops to a crawl? And I just got this computer it is an 8 core mac pro with two quad core 2.26 xeon nehelem processors and my vid card is ATI Radeon HD with 512 DDR% ram??? any input would be great...I have worked ion maya for a while and in order to bring sown my computer performance that low I have to be in one heck of a detailed scene...</description>
		<content:encoded><![CDATA[<p>Hi I just got this tutorial, and I just have a quick question, When I applied the cloner to the globe and add the cylinders to the globe, my computer almost stops to a crawl? And I just got this computer it is an 8 core mac pro with two quad core 2.26 xeon nehelem processors and my vid card is ATI Radeon HD with 512 DDR% ram??? any input would be great&#8230;I have worked ion maya for a while and in order to bring sown my computer performance that low I have to be in one heck of a detailed scene&#8230;</p>
]]></content:encoded>
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		<title>By: Top 28 Best Motion Graphics Blogs and Resources &#124; GoMediaZine</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-10120</link>
		<dc:creator>Top 28 Best Motion Graphics Blogs and Resources &#124; GoMediaZine</dc:creator>
		<pubDate>Wed, 12 Aug 2009 15:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-10120</guid>
		<description>[...] Hypa Blog, run by Tim Clapham, Cinema 4D professor at FXphd.com and the upcoming host of the new Making It Look Great 6 training dvd has a great blog about Cinema 4D and its uses with motion graphics design. Cinema 4D [...]</description>
		<content:encoded><![CDATA[<p>[...] Hypa Blog, run by Tim Clapham, Cinema 4D professor at FXphd.com and the upcoming host of the new Making It Look Great 6 training dvd has a great blog about Cinema 4D and its uses with motion graphics design. Cinema 4D [...]</p>
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	<item>
		<title>By: 5 Second Projects : Old Video Games&#160;&#124;&#160;CTRL-Z</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-2/#comment-8774</link>
		<dc:creator>5 Second Projects : Old Video Games&#160;&#124;&#160;CTRL-Z</dc:creator>
		<pubDate>Tue, 07 Jul 2009 22:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8774</guid>
		<description>[...] ya está entrando. También Motionworks entró como patrocinador del tema anterior y regalo su Make it look great 6 al [...]</description>
		<content:encoded><![CDATA[<p>[...] ya está entrando. También Motionworks entró como patrocinador del tema anterior y regalo su Make it look great 6 al [...]</p>
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		<title>By: Five Second Project &#8220;Kick The Bucket&#8221; Winner Announced &#124; greyscalegorilla/blog</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-1/#comment-8728</link>
		<dc:creator>Five Second Project &#8220;Kick The Bucket&#8221; Winner Announced &#124; greyscalegorilla/blog</dc:creator>
		<pubDate>Mon, 06 Jul 2009 13:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8728</guid>
		<description>[...] Rube Goldberg contraption make with Cinema 4D, After Effects and Sketch and Toon. He wins a copy of Making It Look Great 6 from Motionworks and Tim [...]</description>
		<content:encoded><![CDATA[<p>[...] Rube Goldberg contraption make with Cinema 4D, After Effects and Sketch and Toon. He wins a copy of Making It Look Great 6 from Motionworks and Tim [...]</p>
]]></content:encoded>
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	<item>
		<title>By: 5 Second Projects : Old Video Games&#160;&#124;&#160;Guerrero</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-1/#comment-8711</link>
		<dc:creator>5 Second Projects : Old Video Games&#160;&#124;&#160;Guerrero</dc:creator>
		<pubDate>Mon, 06 Jul 2009 00:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8711</guid>
		<description>[...] ya está entrando. También Motionworks entró como patrocinador del tema anterior y regalo su Make it look great 6 al [...]</description>
		<content:encoded><![CDATA[<p>[...] ya está entrando. También Motionworks entró como patrocinador del tema anterior y regalo su Make it look great 6 al [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Top 28 Best Motion Graphics Blogs and Resources &#124; Alien8ed Clothing</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-1/#comment-8703</link>
		<dc:creator>Top 28 Best Motion Graphics Blogs and Resources &#124; Alien8ed Clothing</dc:creator>
		<pubDate>Sun, 05 Jul 2009 19:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8703</guid>
		<description>[...] Hypa Blog, run by Tim Clapham, Cinema 4D professor at FXphd.com and the upcoming host of the new Making It Look Great 6 training dvd has a great blog about Cinema 4D and its uses with motion graphics design. Cinema 4D [...]</description>
		<content:encoded><![CDATA[<p>[...] Hypa Blog, run by Tim Clapham, Cinema 4D professor at FXphd.com and the upcoming host of the new Making It Look Great 6 training dvd has a great blog about Cinema 4D and its uses with motion graphics design. Cinema 4D [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Jonathan Lewery</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-1/#comment-8668</link>
		<dc:creator>Jonathan Lewery</dc:creator>
		<pubDate>Sat, 04 Jul 2009 13:38:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8668</guid>
		<description>I&#039;ve been running into a few problems near the end of the tutorial and was wondering if someone could help? I noticed that after un-ticking &quot;Seen by Transparency&quot; on my Sky objects compositing tag that the sky object is no longer reflected in the sphere. If you look at the Render View instances in the tutorial it would appear to be the same result, however, the renders provided clearly show the sky object in the reflection pass. Another thing I am struggling with is getting the right settings for rendering. I rendered out in Windows AVI only to find that it does not support an Alpha channel. I tried rendering it with TARGA which seemed to work except for I had to render my diffuse pass separately with Straight Alpha checked in the Multi-Pass options (aswell as in the Regular Image options) in order for it to have an alpha channel. Aside from the sky object&#039;s reflection missing my reflection pass comes out looking awful. Here is a screen: http://yfrog.com/58newstodayrefl0120j I have Anit-Aliasing set to best like in the tutorial so I am assuming it is not that. All the other passes came out fine. Any help would be greatly appreciated. Thanks.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been running into a few problems near the end of the tutorial and was wondering if someone could help? I noticed that after un-ticking &#8220;Seen by Transparency&#8221; on my Sky objects compositing tag that the sky object is no longer reflected in the sphere. If you look at the Render View instances in the tutorial it would appear to be the same result, however, the renders provided clearly show the sky object in the reflection pass. Another thing I am struggling with is getting the right settings for rendering. I rendered out in Windows AVI only to find that it does not support an Alpha channel. I tried rendering it with TARGA which seemed to work except for I had to render my diffuse pass separately with Straight Alpha checked in the Multi-Pass options (aswell as in the Regular Image options) in order for it to have an alpha channel. Aside from the sky object&#8217;s reflection missing my reflection pass comes out looking awful. Here is a screen: <a href="http://yfrog.com/58newstodayrefl0120j" rel="nofollow">http://yfrog.com/58newstodayrefl0120j</a> I have Anit-Aliasing set to best like in the tutorial so I am assuming it is not that. All the other passes came out fine. Any help would be greatly appreciated. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 5 second Projects &#124; Keyframe</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-1/#comment-8604</link>
		<dc:creator>5 second Projects &#124; Keyframe</dc:creator>
		<pubDate>Thu, 02 Jul 2009 08:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8604</guid>
		<description>[...] ya está entrando. También Motionworks entró como patrocinador del tema anterior y regalo su Make it look great 6 al [...]</description>
		<content:encoded><![CDATA[<p>[...] ya está entrando. También Motionworks entró como patrocinador del tema anterior y regalo su Make it look great 6 al [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter</title>
		<link>http://www.motionworks.com.au/2009/04/making-it-look-great-6-2/comment-page-1/#comment-8533</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Mon, 29 Jun 2009 18:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=3350#comment-8533</guid>
		<description>Can I just briefly express my great enthusiasm about the audio quality of this training. Many other C4D training sites have terrible audio, but this is super crisp and clear...

Oh... and the training is absolutely great as well!</description>
		<content:encoded><![CDATA[<p>Can I just briefly express my great enthusiasm about the audio quality of this training. Many other C4D training sites have terrible audio, but this is super crisp and clear&#8230;</p>
<p>Oh&#8230; and the training is absolutely great as well!</p>
]]></content:encoded>
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