In this Cinema 4D video tutorial, guest host Grischa Theissen walks step-by-step through the techniques for modelling, texturing and lighting a realistic iPod Nano.
Watch tutorial (25min, 45MB)

In this Cinema 4D video tutorial, guest host Grischa Theissen walks step-by-step through the techniques for modelling, texturing and lighting a realistic iPod Nano.
Watch tutorial (25min, 45MB)
Check out the new super-short, punchy business series by my brother Robin over on businessofpassion.com
MILG 6 and 7 host Tim Clapham recently completed a beautiful animation for 3D World magazine, created using Cinema4D and Adobe After Effects. The even cooler news is Tim recorded a tutorial.
Prologue has posted a teaser for The Pacific, the sequel to the stunning Band of Brothers miniseries. My friend and ex-Foxtel colleague Clarissa Donlevy headed up Concept, Design and Direction. A beautiful piece of work indeed.
3D 3D Flag 3D Invigorator 3D Warps Adobe After Effects Backgrounds Boxing Cinema 4D Color correction Creative Background Design for After Effects CS4 Discussion Expressions Form Free Gallery Green screen Grunge Illustrator Inspiration Interview Knoll Light Factory Magic Bullet Looks Making It Look Great MILG MILG5 Mograph Motion Graphics Opinion Particular Photoshop Plug-ins ProAnimator Promo Red Giant Software Review Rotoscoping Shape Layers Shine stock footage Teaser Tips Training Trapcode Tutorials Type Unplugged VFX Zaxwerks
WP Cumulus Flash tag cloud by Roy Tanck and Luke Morton requires Flash Player 9 or better.
Home | Shop | Tutorials | Tips | Downloads | Gallery | BOD | Unplugged | About | Contact us | View cart | Site Admin | Privacy © copyright 2009 Motionworks
site by | Front Row Media
49 Responses to this post
November 7, 2009 at 8:17 pm |
This is exactly what I was trying to do yesterday..you read my mind! There’s a lot to learn watching this! Thanks,
November 7, 2009 at 11:02 pm |
Fantastic! Nice to hear that you enjoyed part 1.
November 8, 2009 at 6:24 am |
I’m currently learning modelling into C4D ! Your tutorial is exactly the one I dreamt of, right now !! Greaaat, thank you a lot !
November 8, 2009 at 2:18 pm |
Hi Boreale, I’m a beginner at modelling too and Grischa has a way of making it more approachable, I hope he does plenty more tutorials. Best, John.
November 8, 2009 at 3:13 pm |
Thank you! I try to give something back to the community. I am self-taught by video tutorials and books as most of the people around.
November 8, 2009 at 7:23 am |
hey there! can’t wait for part 2!
November 8, 2009 at 2:25 pm |
Hi Mauro, I’ll be posting part 2 later this week. Best, John.
November 8, 2009 at 4:49 pm |
Hi John! While we’re witing for it…what about a new unplugged episode? I watch unplugged on my iPod nano in bed at night or on the train going to work! ehehe
November 9, 2009 at 3:05 pm |
Hi Mauro, I’ll have a new one up soon. Best, John.
November 8, 2009 at 7:34 am |
Although I am scared when it comes to modelling, this tutorial is easy to follow and quite fun. Thank you!
November 8, 2009 at 2:26 pm |
Agreed illd, modelling is not easy to teach and I like Grischa’s slow and systematic approach. Best, John.
November 8, 2009 at 3:22 pm |
That’s good to know. It’s my second tutorial and it’s nice to know that it’s going in a good direction.
Thank you!
November 8, 2009 at 9:27 am |
Hey, very helpful. now i can use my ipod which is sitting in my drawer for 2 years.
November 8, 2009 at 3:19 pm |
Very helpful if you have a reference. That make it a bit easier.
November 8, 2009 at 10:47 am |
This is great dude! Keep it up!
November 8, 2009 at 3:25 pm |
Hi Topher, I’ll try to keep it up!
Thank you!
November 8, 2009 at 1:32 pm |
hey, very nice!!!
November 8, 2009 at 3:27 pm |
Thank you, Florian!
November 8, 2009 at 3:15 pm |
Is it better to buy a camera that shoots videos, or to buy a camcorder that takes pictures ?
What Camcorder or camera would you recommend ?
November 8, 2009 at 3:26 pm |
Nice Tutorial! Cant wait for the texture part!
Also nice to see a German around!
Greets from Berlin!
November 8, 2009 at 3:31 pm |
Thank you, Karim!
It’s so easy to identify my accent?! I have to try harder to get rid of it
Greets from Sydney!
November 9, 2009 at 1:22 am |
Great tutorial Grischa & John!
An excellent way to learn the tools of Cinema 4D, exactly what I was looking for. Really looking forward to part 2!
Keep up the great work!
November 9, 2009 at 5:04 am |
Hi Daniel!
I am glad to share some knowledge.
November 9, 2009 at 10:11 am |
Great tutorial.
Clear and easy to follow, with nice results.
Looking forward to seeing more,
Rob
November 10, 2009 at 3:49 am |
Thank you rob!
November 10, 2009 at 8:00 am |
Nice tutorial, thanks! I’m new into 3D , but still not quiet convinced that c4d is the best tool around for mac. You use a lot of booleans, and thats, what i’ve heard, causing a lot of flickering if you bring this into animation. I hope c4d does an update soon to his modeling tools, cause i really like the overal C4D UI. If you were a starting Graphic Designer who’s trying to find his way into 3D/video compositing, what program would you invest in? I work a lot with AE, and trying to enrich my work with some 3D now.
November 10, 2009 at 8:07 am |
JAN:
Booleans can produce some problems in animations but there are ways around it. Making the boole editable is one although not always an option.
If you are wanting to work with AE then Cinema 4D is by far the best 3D application. The workflow is easy and fast and very effective. The options for getting camera data and nulls into an AE comp are superb.
I would definitely go for C4D. My second choice would be lightwave. If 3D is new to you then try Blender, which is free, although has a rather unconventional UI.
Maya is excellent but has a much steeper learning curve and the price point may be too much.
Your best bet is to download the demo version and try them out. I would recommend spending a little time with one before moving on to the next.
Rob
November 10, 2009 at 8:16 am |
ok, thanks for the advice!
November 10, 2009 at 1:34 pm |
Hi Jan.
I love C4D as a Motion Graphics Designer. But in the end its a mater of taste. Try different applications and see which matches your needs. I guess there are trail versions for most of them.
Every application has limits and downsides.
But I think C4D is the most used app for Motion Graphics at this time.
November 10, 2009 at 2:38 pm |
Thanks for sharing your insight Rob. Best, John.
November 27, 2009 at 12:00 pm |
i wanted to create this type of effect in cinema 4d plz tell me how to do this, eg an object hit the next and next and next so on.
http://www.youtube.com/watch?v=_ve4M4UsJQo
November 27, 2009 at 2:54 pm |
Hi Misbakh!
Try to use MoGraph 2 and the new dynamics tag in there. That should be the easy way. Don’t know if you can build something complex like in the Honda ad but give it a try.
If you don’t have Cinema 11.5 try the Dynamics modul.
Nick over at greyscale gorilla did something more complex with Mograph 2:
http://greyscalegorilla.com/blog/2009/09/cinema-4d-marble-machine-proof-of-concept/
Hope that helps.
November 17, 2009 at 8:58 am |
Hi, great tut i guess you’re from Germany right
?
November 17, 2009 at 1:53 pm |
Hi Max!
That’s right. I’m german. Guess I have to train myself harder not to sound too german.
Thanks for watching!
December 2, 2009 at 11:10 pm |
Thanks for the tutorials guys where can i get the ref images? Which Link?
December 3, 2009 at 4:23 am |
Unfortunately we are not allowed to post theses pictures because of copyrights.
I just took some screenshots from the Apple homepage and cropped them in photoshop.
It’s not that easy to find good reference pics from the iPod nano so that was the easiest and fastest way.
December 16, 2009 at 11:38 am |
Hi! This is a great tutorial! Inspired from from this, I tried creating an iPhone, but encountered one problem. It has curvature on the top and side as well, what approach should I use to create that effect? I tried using a sweep nurb and cutting it with a boole object but could not achieve the exact proportion. Then I also tried starting out with a cube and beveling the edges.I am new to cinema and am just trying my hand at modeling.
Thanks!
December 16, 2009 at 2:42 pm |
Hi Maddy!
I onced tried to model an iPhone but I never really finished.
The best way I can image for that kind of shape is to use box moddeling. The back part is very organic and not to easy to create.
Use a cube and put it in a hyper nurb and get started.
3D Fluff has a DVD concentrating on organic moddeling. Maybe thats something that can help:
http://www.3dfluff.com/dvd/vol3_1.htm
If you’re done with the model I would love to see the finished one.
Good luck!
Grischa
December 17, 2009 at 10:10 am |
Hey! Grischa! Thanks for your help! I am trying out a few things… lets see how it turns out!
February 4, 2010 at 9:03 pm |
Great tutorial! A question, When using this approach, how would you fillet/bevel the edges of all the booled cutouts so they are not razor sharp and unrealistic? Without being able to deal with that level of detail, which in my opinion certainly takes it to a higher level, what is the use of modelling with booleans in this way. I am always wishing I could model with booleans but stop myself because of these limitations. what are your thoughts?
Cheers,
February 5, 2010 at 1:17 am |
Hi Pandaface.
Booleans can create some odd geometry and are hard to tweak. You can try to make it editable and bevel the edges but I guess it only works in a few cases. If you need the control and the detail in the model it is probably better to go with box modeling/hypernurb and use extrude/bevel/innerextrude.
But if you can’t spend too much time on the model and can live with these limitations using boole objects are much faster.
Trackbacks