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	<title>Comments on: Cinema 4D: Model an iPod Nano (Part 1)</title>
	<atom:link href="http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/</link>
	<description>Motion graphic design and production. Adobe After Effects and Cinema 4D tutorials, tips and training.</description>
	<lastBuildDate>Mon, 15 Mar 2010 08:43:26 +0000</lastBuildDate>
	
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-24116</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Wed, 10 Feb 2010 20:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-24116</guid>
		<description>Hi Anders!
I once started with an iphone like that but kind of failed. Maybe I have to give it another try.
Looks great!
Would love to see a still image if you have one?</description>
		<content:encoded><![CDATA[<p>Hi Anders!<br />
I once started with an iphone like that but kind of failed. Maybe I have to give it another try.<br />
Looks great!<br />
Would love to see a still image if you have one?</p>
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		<title>By: Anders Hattne</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-24101</link>
		<dc:creator>Anders Hattne</dc:creator>
		<pubDate>Wed, 10 Feb 2010 15:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-24101</guid>
		<description>I modelled an iPhone recently. It didn&#039;t turn out that bad but not perfect either.. What I did was a bunch of bezier curves and a sweep nurb over them all. I think I pretty much started from the screen and went backwards making smaller rounded rectangles the further back I came. Unfortunately the very last curve will create a flat surface, where as the iPhone will be smooth.
You might be able to spot the shortcomings here:
http://www.ardillamedia.com/home/iphone_ardillamedia.mov
and a screen shot of the structure:
http://www.ardillamedia.com/home/iPhone_screenshot.png

I couldn&#039;t think of any better way to do it, but then I&#039;m a novice!</description>
		<content:encoded><![CDATA[<p>I modelled an iPhone recently. It didn&#8217;t turn out that bad but not perfect either.. What I did was a bunch of bezier curves and a sweep nurb over them all. I think I pretty much started from the screen and went backwards making smaller rounded rectangles the further back I came. Unfortunately the very last curve will create a flat surface, where as the iPhone will be smooth.<br />
You might be able to spot the shortcomings here:<br />
<a href="http://www.ardillamedia.com/home/iphone_ardillamedia.mov" rel="nofollow">http://www.ardillamedia.com/home/iphone_ardillamedia.mov</a><br />
and a screen shot of the structure:<br />
<a href="http://www.ardillamedia.com/home/iPhone_screenshot.png" rel="nofollow">http://www.ardillamedia.com/home/iPhone_screenshot.png</a></p>
<p>I couldn&#8217;t think of any better way to do it, but then I&#8217;m a novice!</p>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-23906</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Fri, 05 Feb 2010 08:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-23906</guid>
		<description>Hi Pandaface.
Booleans can create some odd geometry and are hard to tweak. You can try to make it editable and bevel the edges but I guess it only works in a few cases. If you need the control and the detail in the model it is probably better to go with box modeling/hypernurb and use extrude/bevel/innerextrude.
But if you can&#039;t spend too much time on the model and can live with these limitations using boole objects are much faster.</description>
		<content:encoded><![CDATA[<p>Hi Pandaface.<br />
Booleans can create some odd geometry and are hard to tweak. You can try to make it editable and bevel the edges but I guess it only works in a few cases. If you need the control and the detail in the model it is probably better to go with box modeling/hypernurb and use extrude/bevel/innerextrude.<br />
But if you can&#8217;t spend too much time on the model and can live with these limitations using boole objects are much faster.</p>
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		<title>By: pandaface</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-23900</link>
		<dc:creator>pandaface</dc:creator>
		<pubDate>Fri, 05 Feb 2010 04:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-23900</guid>
		<description>Great tutorial! A question, When using this approach, how would you fillet/bevel the edges of all the booled cutouts so they are not razor sharp and unrealistic? Without being able to deal with that level of detail, which in my opinion certainly takes it to a higher level, what is the use of modelling with booleans in this way. I am always wishing I could model with booleans but stop myself because of these limitations. what are your thoughts?
Cheers,</description>
		<content:encoded><![CDATA[<p>Great tutorial! A question, When using this approach, how would you fillet/bevel the edges of all the booled cutouts so they are not razor sharp and unrealistic? Without being able to deal with that level of detail, which in my opinion certainly takes it to a higher level, what is the use of modelling with booleans in this way. I am always wishing I could model with booleans but stop myself because of these limitations. what are your thoughts?<br />
Cheers,</p>
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		<title>By: 99 Brain Blasting Cinema 4D Tutorials! &#124; Remi Brandt</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-22956</link>
		<dc:creator>99 Brain Blasting Cinema 4D Tutorials! &#124; Remi Brandt</dc:creator>
		<pubDate>Fri, 22 Jan 2010 22:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-22956</guid>
		<description>[...] shows you how to model an iPod Nano within C4D in a two part tutorial over at Motionworks.com.au: Part 1 Part [...]</description>
		<content:encoded><![CDATA[<p>[...] shows you how to model an iPod Nano within C4D in a two part tutorial over at Motionworks.com.au: Part 1 Part [...]</p>
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		<title>By: 99 Brain Blasting Cinema 4D Tutorials! &#171; i-render &#124; Creative Media</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-21036</link>
		<dc:creator>99 Brain Blasting Cinema 4D Tutorials! &#171; i-render &#124; Creative Media</dc:creator>
		<pubDate>Wed, 23 Dec 2009 18:40:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-21036</guid>
		<description>[...] shows you how to model an iPod Nano within C4D in a two part tutorial over at Motionworks.com.au: Part 1 Part [...]</description>
		<content:encoded><![CDATA[<p>[...] shows you how to model an iPod Nano within C4D in a two part tutorial over at Motionworks.com.au: Part 1 Part [...]</p>
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		<title>By: Maddy</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-20594</link>
		<dc:creator>Maddy</dc:creator>
		<pubDate>Thu, 17 Dec 2009 17:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-20594</guid>
		<description>Hey! Grischa! Thanks for your help! I am trying out a few things... lets see how it turns out!</description>
		<content:encoded><![CDATA[<p>Hey! Grischa! Thanks for your help! I am trying out a few things&#8230; lets see how it turns out!</p>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-20530</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Wed, 16 Dec 2009 21:42:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-20530</guid>
		<description>Hi Maddy!
I onced tried to model an iPhone but I never really finished.
The best way I can image for that kind of shape is to use box moddeling. The back part is very organic and not to easy to create.
Use a cube and put it in a hyper nurb and get started.
3D Fluff has a DVD concentrating on organic moddeling. Maybe thats something that can help:
http://www.3dfluff.com/dvd/vol3_1.htm

If you&#039;re done with the model I would love to see the finished one.
Good luck!
Grischa</description>
		<content:encoded><![CDATA[<p>Hi Maddy!<br />
I onced tried to model an iPhone but I never really finished.<br />
The best way I can image for that kind of shape is to use box moddeling. The back part is very organic and not to easy to create.<br />
Use a cube and put it in a hyper nurb and get started.<br />
3D Fluff has a DVD concentrating on organic moddeling. Maybe thats something that can help:<br />
<a href="http://www.3dfluff.com/dvd/vol3_1.htm" rel="nofollow">http://www.3dfluff.com/dvd/vol3_1.htm</a></p>
<p>If you&#8217;re done with the model I would love to see the finished one.<br />
Good luck!<br />
Grischa</p>
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		<title>By: Maddy</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-20509</link>
		<dc:creator>Maddy</dc:creator>
		<pubDate>Wed, 16 Dec 2009 18:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-20509</guid>
		<description>Hi! This is a great tutorial! Inspired from from this, I tried creating an iPhone, but encountered one problem. It has curvature on the top and side as well, what approach should I use to create that effect?  I tried using a sweep nurb and cutting it with a boole object but could not achieve the exact proportion. Then I also tried starting out with a cube and beveling the edges.I am new to cinema and am just trying my hand at modeling.
Thanks!</description>
		<content:encoded><![CDATA[<p>Hi! This is a great tutorial! Inspired from from this, I tried creating an iPhone, but encountered one problem. It has curvature on the top and side as well, what approach should I use to create that effect?  I tried using a sweep nurb and cutting it with a boole object but could not achieve the exact proportion. Then I also tried starting out with a cube and beveling the edges.I am new to cinema and am just trying my hand at modeling.<br />
Thanks!</p>
]]></content:encoded>
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		<title>By: Top 5 Cinema 4D Tutorials &#124; emswork source</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-20196</link>
		<dc:creator>Top 5 Cinema 4D Tutorials &#124; emswork source</dc:creator>
		<pubDate>Mon, 14 Dec 2009 08:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-20196</guid>
		<description>[...] Visit Part 1 Visit Part 2 Toon Drops [...]</description>
		<content:encoded><![CDATA[<p>[...] Visit Part 1 Visit Part 2 Toon Drops [...]</p>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19508</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Thu, 03 Dec 2009 11:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19508</guid>
		<description>Unfortunately we are not allowed to post theses pictures because of copyrights.
I just took some screenshots from the Apple homepage and cropped them in photoshop.

It&#039;s not that easy to find good reference pics from the iPod nano so that was the easiest and fastest way.</description>
		<content:encoded><![CDATA[<p>Unfortunately we are not allowed to post theses pictures because of copyrights.<br />
I just took some screenshots from the Apple homepage and cropped them in photoshop.</p>
<p>It&#8217;s not that easy to find good reference pics from the iPod nano so that was the easiest and fastest way.</p>
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		<title>By: bong</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19500</link>
		<dc:creator>bong</dc:creator>
		<pubDate>Thu, 03 Dec 2009 06:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19500</guid>
		<description>Thanks for the tutorials guys where can i get the ref images? Which Link?</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorials guys where can i get the ref images? Which Link?</p>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19327</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Fri, 27 Nov 2009 21:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19327</guid>
		<description>Hi Misbakh!
Try to use MoGraph 2 and the new dynamics tag in there. That should be the easy way. Don&#039;t know if you can build something complex like in the Honda ad but give it a try.
If you don&#039;t have Cinema 11.5 try the Dynamics modul.

Nick over at greyscale gorilla did something more complex with Mograph 2:
http://greyscalegorilla.com/blog/2009/09/cinema-4d-marble-machine-proof-of-concept/

Hope that helps.</description>
		<content:encoded><![CDATA[<p>Hi Misbakh!<br />
Try to use MoGraph 2 and the new dynamics tag in there. That should be the easy way. Don&#8217;t know if you can build something complex like in the Honda ad but give it a try.<br />
If you don&#8217;t have Cinema 11.5 try the Dynamics modul.</p>
<p>Nick over at greyscale gorilla did something more complex with Mograph 2:<br />
<a href="http://greyscalegorilla.com/blog/2009/09/cinema-4d-marble-machine-proof-of-concept/" rel="nofollow">http://greyscalegorilla.com/blog/2009/09/cinema-4d-marble-machine-proof-of-concept/</a></p>
<p>Hope that helps.</p>
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		<title>By: Misbakh</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19325</link>
		<dc:creator>Misbakh</dc:creator>
		<pubDate>Fri, 27 Nov 2009 19:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19325</guid>
		<description>i wanted to create this type of effect in cinema 4d plz tell me how to do this, eg an object hit the next and next and next so on.
http://www.youtube.com/watch?v=_ve4M4UsJQo</description>
		<content:encoded><![CDATA[<p>i wanted to create this type of effect in cinema 4d plz tell me how to do this, eg an object hit the next and next and next so on.<br />
<a href="http://www.youtube.com/watch?v=_ve4M4UsJQo" rel="nofollow">http://www.youtube.com/watch?v=_ve4M4UsJQo</a></p>
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		<title>By: Top 5 Cinema 4D Tutorials of the Week! &#124; greyscalegorilla/blog</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19080</link>
		<dc:creator>Top 5 Cinema 4D Tutorials of the Week! &#124; greyscalegorilla/blog</dc:creator>
		<pubDate>Wed, 18 Nov 2009 21:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19080</guid>
		<description>[...] Visit Part 1 Visit Part 2 [...]</description>
		<content:encoded><![CDATA[<p>[...] Visit Part 1 Visit Part 2 [...]</p>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19052</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Tue, 17 Nov 2009 20:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19052</guid>
		<description>Hi Max!
That&#039;s right. I&#039;m german. Guess I have to train myself harder not to sound too german. ;)

Thanks for watching!</description>
		<content:encoded><![CDATA[<p>Hi Max!<br />
That&#8217;s right. I&#8217;m german. Guess I have to train myself harder not to sound too german. <img src='http://www.motionworks.com.au/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Thanks for watching!</p>
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		<title>By: Max</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-19044</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Tue, 17 Nov 2009 15:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-19044</guid>
		<description>Hi, great tut i guess you&#039;re from Germany right :P?</description>
		<content:encoded><![CDATA[<p>Hi, great tut i guess you&#8217;re from Germany right <img src='http://www.motionworks.com.au/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ?</p>
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		<title>By: John Dickinson</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18264</link>
		<dc:creator>John Dickinson</dc:creator>
		<pubDate>Tue, 10 Nov 2009 21:38:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18264</guid>
		<description>Thanks for sharing your insight Rob. Best, John.</description>
		<content:encoded><![CDATA[<p>Thanks for sharing your insight Rob. Best, John.</p>
]]></content:encoded>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18236</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Tue, 10 Nov 2009 20:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18236</guid>
		<description>Hi Jan.
I love C4D as a Motion Graphics Designer. But in the end its a mater of taste. Try different applications and see which matches your needs. I guess there are trail versions for most of them.
Every application has limits and downsides. 
But I think C4D is the most used app for Motion Graphics at this time.</description>
		<content:encoded><![CDATA[<p>Hi Jan.<br />
I love C4D as a Motion Graphics Designer. But in the end its a mater of taste. Try different applications and see which matches your needs. I guess there are trail versions for most of them.<br />
Every application has limits and downsides.<br />
But I think C4D is the most used app for Motion Graphics at this time.</p>
]]></content:encoded>
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		<title>By: Jan</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18202</link>
		<dc:creator>Jan</dc:creator>
		<pubDate>Tue, 10 Nov 2009 15:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18202</guid>
		<description>ok, thanks for the advice!</description>
		<content:encoded><![CDATA[<p>ok, thanks for the advice!</p>
]]></content:encoded>
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		<title>By: rob redman</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18201</link>
		<dc:creator>rob redman</dc:creator>
		<pubDate>Tue, 10 Nov 2009 15:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18201</guid>
		<description>JAN:
Booleans can produce some problems in animations but there are ways around it. Making the boole editable is one although not always an option.
If you are wanting to work with AE then Cinema 4D is by far the best 3D application. The workflow is easy and fast and very effective. The options for getting camera data and nulls into an AE comp are superb.
I would definitely go for C4D. My second choice would be lightwave. If 3D is new to you then try Blender, which is free, although has a rather unconventional UI.
Maya is excellent but has a much steeper learning curve and the price point may be too much.

Your best bet is to download the demo version and try them out. I would recommend spending a little time with one before moving on to the next. 

Rob</description>
		<content:encoded><![CDATA[<p>JAN:<br />
Booleans can produce some problems in animations but there are ways around it. Making the boole editable is one although not always an option.<br />
If you are wanting to work with AE then Cinema 4D is by far the best 3D application. The workflow is easy and fast and very effective. The options for getting camera data and nulls into an AE comp are superb.<br />
I would definitely go for C4D. My second choice would be lightwave. If 3D is new to you then try Blender, which is free, although has a rather unconventional UI.<br />
Maya is excellent but has a much steeper learning curve and the price point may be too much.</p>
<p>Your best bet is to download the demo version and try them out. I would recommend spending a little time with one before moving on to the next. </p>
<p>Rob</p>
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		<title>By: Jan</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18200</link>
		<dc:creator>Jan</dc:creator>
		<pubDate>Tue, 10 Nov 2009 15:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18200</guid>
		<description>Nice tutorial, thanks!  I&#039;m new into  3D , but still not quiet convinced that c4d is the best tool around for mac. You use a lot of booleans, and thats, what i&#039;ve heard, causing a lot of flickering if you bring this into animation. I hope c4d does an update soon to his modeling tools, cause i really like the overal C4D UI. If you were a starting Graphic Designer who&#039;s trying to find his way into 3D/video compositing, what program would you invest in? I work a lot with AE, and trying to enrich my work with some 3D now.</description>
		<content:encoded><![CDATA[<p>Nice tutorial, thanks!  I&#8217;m new into  3D , but still not quiet convinced that c4d is the best tool around for mac. You use a lot of booleans, and thats, what i&#8217;ve heard, causing a lot of flickering if you bring this into animation. I hope c4d does an update soon to his modeling tools, cause i really like the overal C4D UI. If you were a starting Graphic Designer who&#8217;s trying to find his way into 3D/video compositing, what program would you invest in? I work a lot with AE, and trying to enrich my work with some 3D now.</p>
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		<title>By: Grischa Theissen</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18178</link>
		<dc:creator>Grischa Theissen</dc:creator>
		<pubDate>Tue, 10 Nov 2009 10:49:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18178</guid>
		<description>Thank you rob!</description>
		<content:encoded><![CDATA[<p>Thank you rob!</p>
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		<title>By: Cinema 4D: Model an iPod Nano (Part 1) &#124; Motionworks &#8211; iPod Central</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18172</link>
		<dc:creator>Cinema 4D: Model an iPod Nano (Part 1) &#124; Motionworks &#8211; iPod Central</dc:creator>
		<pubDate>Tue, 10 Nov 2009 06:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18172</guid>
		<description>[...] Read this article: Cinema 4D: Model an iPod Nano (Part 1) &#124; Motionworks [...]</description>
		<content:encoded><![CDATA[<p>[...] Read this article: Cinema 4D: Model an iPod Nano (Part 1) | Motionworks [...]</p>
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	<item>
		<title>By: Cinema 4D: Model an iPod Nano (Part 1) &#124; Motionworks &#171; iPod News</title>
		<link>http://www.motionworks.com.au/2009/11/cinema-4d-model-an-ipod-nano-part-1/comment-page-1/#comment-18098</link>
		<dc:creator>Cinema 4D: Model an iPod Nano (Part 1) &#124; Motionworks &#171; iPod News</dc:creator>
		<pubDate>Mon, 09 Nov 2009 22:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.motionworks.com.au/?p=5391#comment-18098</guid>
		<description>[...] original post here: Cinema 4D: Model an iPod Nano (Part 1) &#124; Motionworks  November 10th, 2009 &#124; Tags: cinema, grischa, grischa-theissen, guest-host, ipod, techniques, [...]</description>
		<content:encoded><![CDATA[<p>[...] original post here: Cinema 4D: Model an iPod Nano (Part 1) | Motionworks  November 10th, 2009 | Tags: cinema, grischa, grischa-theissen, guest-host, ipod, techniques, [...]</p>
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