The Collision Deformer

Download Files

If you'd like to say thanks how about subscribing to our fabulous newsletter or giving us a friendly tweet? Hey, why not do both!

Say thanks with a Tweet

Say thanks with a Subscription

Guest host and Cinema 4D R13 Cookbook author Michael Szabo demonstrates how to use the Collision Deformer to create an effect where bullets bounce off an object.

Discuss
  1. PROJECT-4D
    Reply

    wow great work Michael! buying my copy right now :)

    cheers
    Ali

  2. Desmond
    Reply

    Thanks for this.

    But is there a way to make the dent stay in place? I mean, it shouldn’t move at all after the bullet gets away from the surface.

  3. Shalom Ormsby
    Reply

    Good one! Thanks for creating and sharing this. I second Desmond’s question about making the dents remain in the deformed mesh. How would you do that?

  4. Michael Szabo
    Reply

    Thanks everyone. You can adjust the setting sin the collision deformer to leave dents. Just take that Restore Shape setting under the Object tab and move it all the way down to 0%. Hope that helps.

Leave a Comment

  • (will not be published)

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Heads up! You are attempting to upload an invalid image. If saved, this image will not display with your comment.