This project for a Summer campaign on Foxtel Box Office was created using a combination of Maxon Cinema 4D and Adobe After Effects with Zaxwerks ProAnimator and Knoll Light Factory. The simple 3D text supers were created using ProAnimator inside After Effects and the supers with characters were created in Cinema 4D and finished in After Effects. [Read more]
This project is another good example of taking poor quality 4:3 vision, making it 16:9 and giving it some polish. The tools included Adobe After Effects, Zaxwerks ProAnimator, Trapcode Horizon and Shine, and Maltaannon’s Screenify effect (featured in MILG 5). The vision was treated with the Screenify effect— which adds a realistic jumbotron [Read more]
Fox Classics is always a great client to work for simply because I get to work with some great movie footage. This project completed by myself and Dan Creighton was created completely in After Effects and took us about 8 days. As usual when I’m approached to undertake this type of project which – required a deal of rotoscoping, I request an edited base from [Read more]
This “hot” boxing promo was produced at Foxtel Design by Luke Simshauser. I was impressed by the project because of the quality that was achieved with a very tight deadline – the entire job took 3 days from concept, through shoot to post production. The clever use of on-set lighting and After Effects’ Puppet Pin tool also caught my eye. [Read more]
This look is based on graphics from the original trailer for “Untraceable”. The base is a simple static fractal noise layer and scan lines created using the Venetian Blinds effect. The binary code is a field of custom Particular particles with a camera fly through. A nice addition – courtesy of a funky Maltaannon expression – cycles the one’s and zero’s randomly. [Read more]
Lately I seem to be doing plenty of grunge-style graphics, the most recent of which is the promo graphics for Rambo. If you’ve seen the film or even the trailer you’ll know that it’s ultra-violent; and it would have been easy to do something blood-soaked but I decided on a more subtle approach. The online trailers for the film feature different styles, one [Read more]
Another boxing promo created using Adobe After Effects, Illustrator and Photoshop. For this 3 day job I wanted to create a scene reminiscent of a boxing gym wall with old posters and banners. These fighters are up and coming but quite low in the rankings and this will be a battle of brawlers, so this gritty, unpolished look fits nicely. The basic idea and color palette [Read more]
Here’s the 90 second promo for Bond. Classic Bond. on Fox Classics, edited by Ryan Watson, with the graphics designed by myself and Dan Creighton (who did much of the roto work). All graphics were created in Adobe After Effects with Trapcode Form used throughout to create the fire and smoke elements, and I must say this is the first time I’ve had a chance to use Form [Read more]
Here’s the last of the 4 Bond teasers for Fox Classics channel. This one took longer than the other three, for obvious reasons. We did a green screen shoot with models then keyed/rotoed the footage and vectorized it using the Adobe Illustrator Live Trace batch feature in Adobe Bridge. All animation was done in Adobe After Effects. To make the spot flow seamlessly, [Read more]
Fox Classics channel will be screening a series of James Bond films over the next few months and one of my roles has been to create 4 teasers which will be screening over the next few weeks. All created in Adobe After Effects of course.
Watch movie 1 Watch movie 2 Watch movie 3
Here’s a quick boxing promo I just completed for Main Event Pay-Per-View. As is often the case, I was given the edited promo in 4×3 frame aspect ratio that needed to be converted to 16:9. That was done using a combination of scaling footage and mirroring the left and right sides. The mirroring is hidden using blur and a soft feathered mask applied to an adjustment layer. [Read more]
This week I was asked to create some graphics for Alien Vs Predator 2 on Foxtel Box Office. I got some inspiration from the opening title sequence for AVP, where the Predator-style text is “decoded” into English. The HUD (heads-up display) was created using pro-emitters from ParticleIllusion, rendered as Quicktime movies and combined with [Read more]
My journey with Cinema 4D continues and I have to say, I love this software. It’s so user-friendly and designer-oriented. My latest project is a logo for Wrestlemania 24. In this case no logo was supplied so I had to scan one from a magazine. It took me about 5 hours to convert it to paths in Illustrator and another 5 to model it in Cinema 4D. View final
The background for this project consists of multiple layers, including stock images from stockXchang, keyart and particles created in Particular and particleIllusion. The Particular particles include the binary grid and sparks which are modified sparks taken from the Pyro Pack and the particleIllusion particles are modified versions from the Graphic Elements 1 [Read more]
In this short promo I used Illustrator to recreate the logotype and logo as paths, then ProAnimator to model and animate (based on a look I found watching the trailer for the movie). The background is the Cosmic Power preset that ships with After Effects. It was perfect for what I was doing and didn’t require modification other than slowing [Read more]
Here’s a quick promo for 3 fights coming up on Main Event Pay-Per-View in December. It will soon be Summer here in Sydney so for the color grade I went for a golden-orange look. This was done using the new Magic Bullet Looks. I was able to create the initial look quickly and easily by modifying a preset, then save as a preset and apply it to the other shots [Read more]
Just completed another small project using Cinema 4D and After Effects. This is basically a TNA version of the WWE wrestling graphics posted below. It’s used by promo producers to “house” 4:3 vision. Once again a simple animation since we needed to have the vision reach its mark as quickly as possible – otherwise the opening shot of a promo may be missed. [Read more]
My journey with Cinema 4D continues. Here’s another small job I’ve just completed using Cinema 4D and After Effects. This will be used by my client in an Avid to create promos from mostly 4×3 vision (I also supplied a matte for the vision inside the frame). Most of the vision we get supplied is pretty bad, with lot’s of compression artifacting, so rather than scaling it [Read more]
For this project my brief was pretty open but I had to include graphic elements from the Crime and Investigation network’s existing identity along with key words and footage from various “ci” programs. The channel tagline is “look closer” so I decided to use glass panels similar to the glass slides one uses to examine specimens under a microscope. [Read more]
This project was created in After Effects (AE) by combining various AE effects with Zaxwerks 3D Warps, Zaxwerks ProAnimator and Knoll Light Factory. The main screen was modelled in ProAnimator with the vision mapped to the front face using a layer map. The layer map is a precomp combining the base edit with a Cell Pattern layer using the Add blend [Read more]


